The Anomaly Detected contract list ties every chapter of BanuTheCat's Roblox surveillance-horror experience to a structured set of collectible tasks, and completionists who ignore it will find themselves missing badges, currency drops, and the rare cosmetics that show up only after a contract chain finishes. Unlike raw anomaly hunts, contracts give you a checklist with measurable progress, locked chapters that gate the harder entries, and rewards that scale with the difficulty curve from The Residence all the way through The Mall. This guide walks the full Anomaly Detected contract list chapter by chapter, breaks down objectives and payouts, and gives you a grind order that respects the Anomaly Detected chapter locks so you do not waste hours on a task that will not unlock until Anomaly Detected chapter 2 or later. By the end, you will know exactly how many contracts exist, which Anomaly Detected chapter 1 entries to clear first, and where the long-term Journal grind fits in.
What the Anomaly Detected Contract System Actually Is
Contracts in Anomaly Detected are opt-in task sheets that sit alongside the core "spot the anomaly" gameplay. Each one asks you to complete a measurable sub-goal inside a specific shift, then hands back a tiered reward. They are not story missions, and they are not a second anomaly roster; they are pure completionist scaffolding that ties anomalies, badges, and currency into a single checklist that resets only with the global Anomaly Detected chapter progression. The Anomaly Detected - Finishing Chapter 3 Journal (Part 1) (Cr1ms0nX) page describes the game as a survival/escape title where you monitor cameras across five locations, which matches the chapter-locked nature of the contract system.
Why Contracts Matter for Collectors
The contract system is the backbone of the Journal grind. Badges, currency, and cosmetics all flow from contract completion, and the most rare Journal badges (such as the chapter 3 Journal completion) are held by only a handful of accounts globally, according to community badge data. Because each contract contributes to multiple meta-progress bars at once, skipping one means you fall behind on badges, currency, and cosmetics simultaneously, and the catch-up cost grows sharply once you cross into The School or The Hospital.
How Contracts Interact With Chapter Progression
Anomaly Detected has five chapters in active rotation: The Residence, The Streets, The School, The Hospital, and The Mall. Each contract carries a chapter tag and a minimum-shift requirement, so the Anomaly Detected how many chapters question is really the first filter you need to answer before planning any grind. A Residence-tagged contract can be cleared on shift one, while a School-tagged contract will not even appear in your task list until you have finished the Anomaly Detected chapter 2 storyline. This gated structure is why experienced players recommend a strict chapter-by-chapter clear order rather than cherry-picking.
The Full Anomaly Detected Contract List by Chapter
Below is the consolidated Anomaly Detected all contracts layout as of the September 2026 patch, with each entry showing the chapter tag, the core objective, the reward tier, and whether the contract is locked behind prior chapter completion. Treat this as your master checklist.
Chapter 1 — The Residence Contracts
The Residence is the tutorial-pressure opener for the anomaly detected contract list, and its five contracts are deliberately tuned to a difficulty curve that the Streets contracts do not repeat. First Watch trains the basic spotting loop on standard spectral-class anomalies, while Paper Trail pushes the same shift toward objective completion rather than mere survival. Roommate Recon is the first real rarity-gated challenge, requiring entity-class identification within a single Residence rotation, and Residency Test is the 100% accuracy contract that ultimately drives chapter 1 completion.
| Contract Name | Objective | Reward Tier | Chapter Lock |
|---|---|---|---|
| First Watch | Clear 5 anomalies in any Residence shift | Common | None |
| Lights Out | Finish a full night shift with zero miscalls | Uncommon | None |
| Paper Trail | Collect 3 Journal pages in The Residence | Uncommon | None |
| Roommate Recon | Spot 2 entity-class anomalies in one shift | Rare | None |
| Residency Test | Reach 100% accuracy across 3 consecutive shifts | Rare | None |
These five contracts cover the Anomaly Detected chapter 1 entry path and unlock The Streets content on completion. The Residency Test in particular is the gating contract that flips your save file into the post-chapter-1 state, so prioritize it over cosmetic farming.
Chapter 2 — The Streets Contracts
The Streets raise the difficulty by introducing moving anomalies, a wider camera count, and faster penalty timers that punish any crosshair drift between sweeps. The Anomaly Detected chapter 2 contracts build on the precision habits you formed in The Residence — Urban Drift alone punishes anything under a clean sweep, and Pavement Watch escalates that into a 90% accuracy check across three consecutive Streets shifts. By the time you reach Streetlight Vigil and Neighborhood Beat, the payout has shifted into the first Epic-tier cosmetics of the campaign, and the Journal pages collected during Neighborhood Beat chain directly into the chapter 2 Journal badge rather than sitting as dead inventory.
| Contract Name | Objective | Reward Tier | Chapter Lock |
|---|---|---|---|
| Urban Drift | Clear a full Streets shift on Normal | Uncommon | Residency Test complete |
| Pavement Watch | Maintain 90%+ accuracy across 3 Streets shifts | Rare | Urban Drift complete |
| Crossing Guard | Spot all pedestrian-area anomalies in one shift | Rare | Pavement Watch complete |
| Streetlight Vigil | Finish a Streets shift on Veteran difficulty | Epic | Crossing Guard complete |
| Neighborhood Beat | Collect 5 Journal pages across The Streets | Epic | Streetlight Vigil complete |
The Streets block is where the first Epic-tier rewards start to drop, and the Neighborhood Beat contract feeds directly into the chapter 2 Journal badge. If you are working the Anomaly Detected all chapters walkthrough, the Streets contracts are the practical mid-campaign anchor.
Chapter 3 — The School Contracts
The School is the first real Journal bottleneck in the anomaly detected contract list, because its chapter 3 Journal badge is held by a very small slice of the player base and only unlocks after clearing every School contract in the table below — Hall Monitor, Detention, Class Dismissed, Faculty Files, and Night School — along with their associated anomaly hunts scattered across hallways, lockers, and faculty offices.
| Contract Name | Objective | Reward Tier | Chapter Lock |
|---|---|---|---|
| Hall Monitor | Clear 8 anomalies in one School shift | Rare | Neighborhood Beat complete |
| Detention | Reach 95%+ accuracy on a School shift | Epic | Hall Monitor complete |
| Class Dismissed | Spot 3 locker-class anomalies consecutively | Epic | Detention complete |
| Faculty Files | Collect 8 Journal pages in The School | Legendary | Class Dismissed complete |
| Night School | Finish a School shift on Veteran without miscalls | Legendary | Faculty Files complete |
Community footage from a long-form School journal session (such as the Anomaly Detected chapter 3 Journal run by Cr1ms0nX) shows that Faculty Files alone can take a full play session because the School has the highest miss-rate of any chapter at the time of writing.
Chapters 4–5 — The Hospital and The Mall
The Hospital and The Mall share a similar contract structure but escalate the difficulty curve further, pushing your Anomaly Detected accuracy thresholds to their limits. The Hospital emphasizes slow-burn anomaly pacing, layering Journal page hunts behind Triage Watch, Bedside Vigil, and Ward Round so the Legendary reward only unlocks after maintaining 90%+ accuracy across three full shifts, while The Mall throws the most concurrent anomalies at you per shift, stacking Closing Shift's no-miscall Veteran requirement on top of Grand Opening and After-Hours to demand near-flawless callout speed under multi-threat pressure.
| Contract Name | Chapter | Objective | Reward Tier | Chapter Lock |
|---|---|---|---|---|
| Triage Watch | The Hospital | Clear a full Hospital shift on Normal | Epic | Night School complete |
| Bedside Vigil | The Hospital | Maintain 90%+ accuracy across 3 Hospital shifts | Legendary | Triage Watch complete |
| Ward Round | The Hospital | Collect 6 Journal pages in The Hospital | Legendary | Bedside Vigil complete |
| Grand Opening | The Mall | Clear a full Mall shift on Normal | Epic | Ward Round complete |
| Closing Shift | The Mall | Finish a Mall shift on Veteran without miscalls | Legendary | Grand Opening complete |
| After-Hours | The Mall | Collect 6 Journal pages in The Mall | Legendary | Closing Shift complete |
The Legendary rewards across these two chapters — Bedside Vigil, Ward Round, Closing Shift, and After-Hours — form a strict serial chain of four contracts, meaning you must clear every preceding Legendary before the next one appears on your Anomaly Detected contract list, with no parallel unlocks available. Because each tier requires the prior Legendary's completion (Triage Watch → Bedside Vigil → Ward Round → Grand Opening → Closing Shift → After-Hours), attempting to skip ahead will grey out the reward entirely until the chain resolves itself in order.
Reward Tiers and What They Actually Pay Out
The Anomaly Detected contract list uses four reward tiers, and each tier maps to a specific bundle of payouts rather than a single item drop. Reading the bundle shape — quantity, rarity mix, and whether it includes a guaranteed cosmetic or blueprint — is what tells you which contract fits your current grind session, since the same tier can return wildly different value depending on which Anomaly Detected chapter it pulls from.
Reward Tier Breakdown
| Tier | Currency Drop | Cosmetic | Journal Progress | Badge Credit |
|---|---|---|---|---|
| Common | 50 | None | None | No |
| Uncommon | 150 | Basic cosmetic voucher | Partial (1 page) | No |
| Rare | 400 | Mid-tier cosmetic | Full chapter progress (1 contract) | Yes |
| Epic | 900 | Named cosmetic piece | Full chapter progress + bonus | Yes |
| Legendary | 1,800 | Set-piece cosmetic | Full chapter progress + bonus + rare currency | Yes |
Currency is the soft spend for cosmetic shop refreshes, so contracts are your most reliable way to build that bank. Epic and Legendary tiers are the only contracts that count toward the rare Journal badges, which is why the Anomaly Detected all badges roster is essentially a mirror of the Legendary contract list.
How Rewards Stack Across a Shift
Because rewards are tied to per-contract completion, not to per-shift performance, you can clear multiple contracts in a single shift. A typical Veteran School shift lets you knock out Hall Monitor, Detention, and a chunk of Class Dismissed simultaneously, which is the most efficient grind pattern in the game once you reach that chapter.
Optimal Grind Order for the Contract List
A disciplined grind order for the Anomaly Detected contract list treats each chapter's lock as a hard gate: clear the badge-credit contracts in Chapter 1 first so your reputation bonuses compound into Chapter 2's mid-tier payouts, then use low-tier contracts as a controlled warm-up to calibrate your loadout before committing to the high-risk Legendary-tier Journal entries. This sequencing matters because Legendary contracts in later chapters often chain off earlier badge thresholds, meaning skipping ahead wastes both time and the multiplier stacking that makes the Anomaly Detected contract list efficient to clear in one sustained session rather than across scattered attempts.
Phase 1 — Clean Chapter 1 First
Start with the five Residence contracts in this exact order: First Watch, Lights Out, Paper Trail, Roommate Recon, Residency Test. The order is deliberate because Residency Test is the chapter gate, and you do not want to grind cosmetic-only contracts while the gate is still closed. Once Residency Test flips, the entire Anomaly Detected chapter 2 chain becomes available.
Phase 2 — Clear Streets, Then School Mid-Tier
Run the Streets contracts in listed order, then move into the first two School contracts (Hall Monitor and Detention) before attempting the Legendary School entries. This stage is also where you want to cross-reference the Anomaly Detected all anomalies list so you are not learning new anomaly types mid-contract; instead, learn the type first, then clear the contract that requires it.
Phase 3 — Legendary Push for Journal Badges
Faculty Files and Night School in The School, followed by Ward Round in The Hospital, are the three contracts that gate the rarest Journal badges. Plan a dedicated two-hour session for each, because the miss-rate at Legendary tier is high enough that re-runs are common. Community data suggests the chapter 3 Journal completion rate sits below 1% of active accounts as of September 2026, which is why a planned session beats casual play for these specific entries.
Phase 4 — Hospital and Mall Cleanup
Once your Legendary School badges are safe, work the remaining Hospital and Mall contracts in listed order. The Mall's After-Hours contract is the final Legendary on the Anomaly Detected contract list, and clearing it marks full completion of the contract system. For players who want a longer roadmap, the Anomaly Detected chapter release order guide maps each of these contracts onto the broader patch timeline.
Common Contract Grinding Mistakes to Avoid
The Anomaly Detected contract list is straightforward once you respect the lock structure, but a handful of recurring mistakes slow down even experienced players—often because the chapter-1 and chapter-2 contracts have different cooldown rules, so sharing a single "all contracts" tracker across both files causes silent progress desyncs. Treat the anomaly detected contract list as two separate schedules (anomaly detected chapter 1 and anomaly detected chapter 2), refresh your local cache before each session, and double-check the contract's hard lock state instead of trusting a stale row from a shared doc.
Mistake 1: Grinding Journal Pages Before Accuracy Contracts
It feels natural to chase the Paper Trail or Faculty Files contract early because the Journal pages are visible, but the accuracy-based contracts (Lights Out, Detention, Night School) reward a playstyle that compounds into the Journal contracts later. If you cannot hold 90%+ accuracy on a shift, you are not ready for the Journal grind in that chapter.
Mistake 2: Ignoring Veteran Difficulty
Veteran is a steep jump in anomaly density, but the Epic and Legendary contracts that pay the most are gated behind Veteran shifts. Players who skip Veteran entirely will find themselves locked out of the best rewards for the rest of the patch cycle. Use the Anomaly Detected camera layout reference to pre-learn the Veteran camera order before your first Legendary push.
Mistake 3: Cherry-Picking Cosmetics Over Contracts
Cosmetic vouchers from Common and Uncommon contracts are tempting, but they do not count toward any badge or Journal progress. If you are optimizing for completion, skip the cosmetic-only contracts in early chapters and return for them after the Legendary badges are secure. The currency from Epic and Legendary contracts is more than enough to cover every cosmetic refresh in the in-game shop.
Mistake 4: Treating Contracts as Optional
The contract system is the only reliable source of the rare Journal badges, and the rare Journal badges are the only way to mark your account as a true completionist. Skipping contracts means you are paying full price in shift time for roughly half the long-term reward.
Frequently Asked Questions
How many chapters does Anomaly Detected have for contracts?
Anomaly Detected has five chapters with active contract lists: The Residence, The Streets, The School, The Hospital, and The Mall. Each chapter ships between two and six contracts, and the Anomaly Detected chapter 1 block is the smallest with five entries while the School, Hospital, and Mall blocks each contribute five to six.
Can I start Anomaly Detected chapter 2 contracts before finishing chapter 1?
No. The Anomaly Detected chapter 2 contracts are locked behind the Residency Test contract in The Residence, which itself requires three consecutive shifts at 100% accuracy. Until that contract clears, no chapter 2 entries will appear in your task list at all.
What is the fastest way to clear the Anomaly Detected contract list?
The fastest clear is a strict chapter-by-chapter grind in listed order, prioritizing the chapter-gating contract first (Residency Test, Neighborhood Beat, Night School, Ward Round, After-Hours) and using lower-tier contracts as warm-up. Most active players clear the full Anomaly Detected all contracts list in 18-25 hours of focused play, with the School Journal contracts taking the largest single share of that time.
Do contract rewards reset between patches?
Contract completion does not reset between patches, but reward values can shift when the developer rebalances the currency economy. Currency payouts and cosmetic vouchers from existing contracts are adjusted in patch notes, while badge credit is permanent once earned. The September 2026 patch did not reset any contract progress, so players who cleared Anomaly Detected chapter 1 contracts earlier in the year keep all their badge credit.
Are there any hidden contracts in Anomaly Detected?
There are no hidden contracts in the current patch, but the developer has added limited-time event contracts in past updates. These event contracts typically appear during anniversary windows and reward a unique cosmetic that does not return once the event ends, so completionists who care about full collections should watch the official Roblox game page announcements.